Cliff Bleszinski: Don't Punish Pre-Owned Buyers

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Heroic Games frontman Drop-off Bleszinski thinks that the diligence is rightly "afraid" of used game sales – but that heavy the masses World Health Organization buy them isn't the way to go.

Just in case you seaport't noticed, the pre-closely-held game deal has become a bit of a hot topic in the industry lately. Publishers and developers see no money from put-upon game sales, but retailers like GameStop that encourage information technology defend the practice, saying that IT lets consumers purchase more games.

One increasingly-common answer is Ea's "Protrude Ten Dollar" advance, which gives people who buy new games free DLC that otherwise must be purchased for around $10. It encourages people to bribe the game young, and lets the publisher get some money even from pre-owned buyers – and similar plans have been adopted (Oregon considered) by EA Sports, Ubisoft, and Sega.

Only in an audience with Joystiq about Gears of War 3, Heroic Games headliner Drop(y B)leszinski said that he and his company weren't confident if they necessarily wanted to follow suit with taking things away from the people who bought the game pre-closely-held.

"We lack to find ways to positively incentivize premiere-sentence buyers to pick over up the gamy new. Penalizing is not the superfine way to make out with things like that. You attract more flies with honey than with vinegar," said Bleszinski.

That doesn't ungenerous that he's unsympathetic to the trouble of other developers, though. "[The industry] is nervous, suitable? Information technology's really frightened about used game sales." Gears is renowned for its multiplayer experience, but Bleszinski acknowledged that other genres carried extra risks. "I wouldn't want to make a horror game right now – that's only single-player – because a tidy sum of players are like, 'I rented it.'"

"You want to make a unfit that has a great single-instrumentalist experience, but continues online, continues to breath." But, on the early hand, punching in a 15-digit code every time you get a new plot gets old, he said. "I put through the gage in and simply ignore the code. It could be care free beer for life and I'd be the likes of 'whatsoever.' So there's got to be other ways to roll in the hay. We'll see."

I dunno, Cliffy. If it were detached beer for liveliness, I think I'd go through the trouble, personally.

Free beer aside, the man has a point, and I think lots of gamers would agree that punishing pre-owned buyers doesn't look right. But the trouble is, how do you do that without DLC codes and the like?

(Joystiq)

https://www.escapistmagazine.com/cliff-bleszinski-dont-punish-pre-owned-buyers/

Source: https://www.escapistmagazine.com/cliff-bleszinski-dont-punish-pre-owned-buyers/

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